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File: 110196_aacfa_11.txt
Page: 11
Total Pages: 18

      


                                                            				INSTRUCTOR
      
           1. Use one of your Additional CANA autoinjectors and administer
           the second CANA injection.
      
            2. Protect the casualty from injury.
      
              a. Turn him onto his side to facilitate breathing.
      
       ,	b.  Pad the area around him to help prevent injury.

       c Restrain the casualty  if necessary.
      
         3. Short-term effects of CANA on non-nerve agent intoxicated
         soldiers include
      
               a. impaired vision and decision-making functions,
      
               b. drowsiness.
         
          B. Administer third CANA injection.                     
      
            If, after the second CAUA injection, the casualty continues to
            convulse, wait about 10 additional minutes, and then administer
            the third injection.
      
                                   WARNING
      
                      The Combat lifesaver and Combat Medic
                      must not give gore than  2 additional
                      injections.
      
         C. Evacuate the casualty
      
        D. Tamper check.
      
            1. Check the orange dot on the black end of your CANA autoinjector.
      
        2. If you see a needle hole or a broken-off needle, replace your
        CANA.
      
        3. Check for any damage to the autoinjector, and replace it if
        damaged.
      
        CLOSING: If convulsions and brain injury are to be prevented, the
        diazepam injection (CANA) must be given prior to the onset of
        convulsions as buddy-aid. If a casualty requires all three sets of
        Mark 1 autoinjections, then you should immediately also administer the
        CANA autoinjection.
       .

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